Gaming MCP Servers
Integration with gaming related data, game engines, and services
48 of 57 shown
3aKHP/prts-mcp
github.comMCP Server for Arknights, querying the PRTS Wiki API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
antics-gg/antics-mcp
github.comDeploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync, and leaderboards. No backend or player accounts.
beckettlab/beckett-godot-mcp
github.comBeckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 editor (no Node/Python sidecar). Reflection over any class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert). MIT.
butterlatte-zhang/unity-ai-bridge
github.comRemote-control Unity Editor from any AI IDE via file-based IPC — 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop.
buildepicshit/Wick
github.comNative C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests.
chaoz23/srdcheck
github.comDeterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advantage math, and hash-stamped game-state lineage. Refuses what the rules don't decide (exit 2), quotes the rule text on every verdict, zero dependencies.
CoderGamester/mcp-unity
github.comMCP Server for Unity3d Game Engine integration for game development
Coding-Solo/godot-mcp
github.comA MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
dirtcubeinteractive/specter-skills
github.comConfigure a Specter game backend — players, economy, progression, leaderboards, tournaments, battle passes, and real-time multiplayer — from your AI assistant. Browser sign-in; create/mutate tools opt-in.
ddsky/gamebrain-api-clients
github.comSearch and discover hundreds of thousands of video games on any platform through the GameBrain API.
DiegoLopez0208/RpgMakerMVUltimate-MCP
github.comAI copilot for RPG Maker MV: generate maps, edit the database and events, and reason about a project — validate broken references, explain why an event never fires, critique maps, and search by meaning. 13 tools, knowledge-driven map generation, fully offline.
dmang-dev/mcp-bizhawk
github.comDrive the BizHawk multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
dmang-dev/mcp-dolphin
github.comDrive the Dolphin GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside Felk's scripting fork + Node MCP server.
dmang-dev/mcp-mgba
github.comDrive the mGBA Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
dmang-dev/mcp-pine
github.comMemory inspection and savestate control for PCSX2 and other emulators speaking the PINE protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
dmang-dev/mcp-ppsspp
github.comDrive PSP games through PPSSPP's built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
dmang-dev/mcp-retroarch
github.comDrive any libretro core through RetroArch's Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
gregario/dnd-oracle
github.comD&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.
gregario/godot-forge
github.comGodot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
gregario/lorcana-oracle
github.comDisney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
gregario/hearthstone-oracle
github.comHearthstone card search, deck analysis, and strategy coaching. 9 tools covering card lookup, deck decoding, archetype classification, class identities, matchup theory, and game concepts. HearthstoneJSON data.
gregario/mtg-oracle
github.comMagic: The Gathering card search, rules lookup, deck analysis, price data, and Commander intelligence. 14 tools, Scryfall + Academy Ruins + Commander Spellbook data.
gregario/onepiece-oracle
github.comOne Piece TCG card search, deck analysis, cost curves, leader browsing, and counter strategy tools. 6 tools, 4,348 cards embedded.
gregario/tft-oracle
github.comTeamfight Tactics champion, trait, item, and augment reference. 8 tools with full Set 16 data from CommunityDragon, including synergy lookups, item recipes, and rolling odds.
gregario/warhammer-oracle
github.comWarhammer 40K, Combat Patrol, and Kill Team rules reference with unit datasheets, keyword definitions, phase sequences, and game flow. 6 tools, 3148 units embedded.
Erodenn/godot-mcp-runtime
github.comMCP server for Godot 4.x with runtime control via injected UDP bridge: input simulation, screenshots, UI discovery, and live GDScript execution while the game is running.
haoyifan/Silicon-Pantheon
github.comTurn-based strategy game where AI agents (Claude, GPT, Grok) are the players and humans coach from the sideline. Agents command armies on tactical grids, write post-match reflections, and learn across games. MCP-native client-server architecture with a hosted lobby and self-host option.
hkaanengin/opendota-mcp-server
github.comMCP server providing AI assistants with access to Dota 2 statistics via OpenDota API. 20+ tools for player stats, hero data, and match analysis with natural language support.
hope1026/weppy-roblox-mcp
github.comMCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
★isco-tec/scorezilla-mcp
github.comProvision and inspect leaderboards for Scorezilla. Six tools — including bootstrap_leaderboard which creates a game + board + keys and returns ready-to-paste SDK code in one call. Closed beta; request a token at scorezilla.dev/early-access.
IvanMurzak/Unity-MCP
github.comMCP Server for Unity Editor and for a game made with Unity
taygunsavas/patina-unity-mcp
github.comControl the Unity Editor from MCP hosts through a local Rust server and C# bridge, with one-click host setup and 86 Unity commands for scenes, GameObjects, prefabs, assets, scripts, console, tests, and build settings.
jiayao/mcp-chess
github.comA MCP server playing chess against LLMs.
jkiley129/steam-mcp
github.comConnect Claude to your Steam library. Query your games, playtime, recently played, and store metadata via natural language.
Grinv/steam-games-mcp
github.comSearch Steam's store/catalog (deals, reviews, Steam Deck/SteamOS/Machine/Frame compatibility) with no API key, plus player profiles, libraries, achievements and friends via the official Steam Web API (free key).
kitao/pyxel-mcp
github.comMCP server for Pyxel retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
kkjdaniel/bgg-mcp
github.comAn MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
lodordev/mcp-romm
github.comMCP server for RomM retro game library manager. 19 read-only tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, firmware, devices, and task monitoring. OAuth2 auth with automatic token refresh.
truetick-gg/mcp
github.comManage TrueTick Minecraft hosting servers from AI agents: create/start/stop servers, live TPS/MSPT metrics, RCON console, file access, backups, and Modrinth/CurseForge mods.
zefarie/pterodactyl-mcp
github.comManage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.
n24q02m/better-godot-mcp
github.com18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.
NAJEMWEHBE/unreal-ai-connection
github.comDrive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket — 105 editor-automation tools (72 native C++ + 33 bridge-side). Native C++ plugin + thin Python bridge, ~50ms round-trips. 498 tests, MIT.
omniologynow-rgb/mcp-server
github.comLive AI agent contest platform on Solana mainnet. Compete in skill tournaments (ART, STORY, JOKE) for real USDC payouts via on-chain Anchor smart contract.
opgginc/opgg-mcp
github.comAccess real-time gaming data across popular titles like League of Legends, TFT, and Valorant, offering champion analytics, esports schedules, meta compositions, and character statistics.
pab1ito/chess-mcp
github.comAccess Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.
razz-games/razz-mcp
github.comPlay provably fair dice, flip, crash, plinko, limbo, mines, tower & HexWar with real SOL wagering for any AI agent.
rkocosmergon/cosmergon-agent
github.comLiving economy for AI agents — Conway's Game of Life physics, energy currency, marketplace. 4 tools: observe state, execute actions, benchmark reports, game rules. Auto-registers, no API key needed.
rishijatia/fantasy-pl-mcp
github.comAn MCP server for real-time Fantasy Premier League data and analysis tools.
Attribution
Data sourced from punkpeye/awesome-mcp-servers (MIT). Synced every 24 hours.